AGP Card?

antonyua

Member
Hello,
Can you Tell Me please What is this AGP Graphics card is ? 4x or 8x ?


Code:
===================================[ System / CPU ]
- CPU Name:               Intel(R) Pentium(R) 4 CPU 3.00GHz
- CPU Core Speed: 3000 MHz
- CPU Num Cores: 1
- Family: 15 - Model: 2 - Stepping: 9
- Physical Memory Size: 1023 Mb
- Operating System: Windows XP build 2600 [Service Pack 3]
- DirectX Version: 9.0c
- PhysX Version: drivers not installed


===================================[ Graphics Adapter / GPU ]
- OpenGL Renderer: GeForce FX 5200/AGP/SSE2
- Drivers Renderer: NVIDIA GeForce FX 5200
- DB Renderer: NVIDIA GeForce FX 5200
- Device Description: NVIDIA GeForce FX 5200
- Adapter String: GeForce FX 5200
- Vendor: NVIDIA Corporation
- Vendor ID: 0x10DE
- Device ID: 0x0322
- Drivers Version: Forceware 6.14.11.7516 (5-2-2008)
- GPU Codename: NV34
- GPU Unified Shader Processors: 0
- GPU Vertex Shader Processors: 2
- GPU Pixel Shader Processors: 4
- Video Memory Size: 128 Mb
- BIOS String:  4.34.20.56.01
- Current Display Mode: 1152x864 @ 75 Hz - 32 bpp


===================================[ OpenGL GPU Capabilities ]
- OpenGL Version: 2.1.2
- GLSL (OpenGL Shading Language) Version: 1.20 NVIDIA via Cg compiler
- ARB Texture Units: 4
- Vertex Shader Texture Units: 0
- Pixel Shader Texture Units: 16
- Geometry Shader Texture Units: 0
- Max Texture Size: 4096x4096
- Max Anisotropic Filtering Value: X8.0
- Max Point Sprite Size: 63.4
- Max Dynamic Lights: 8
- Max Viewport Size: 4096x4096
- Max Vertex Uniform Components: 1024
- Max Fragment Uniform Components: 1024
- Max Geometry Uniform Components: 0
- Max Varying Float: 32
- Max Vertex Bindable Uniforms: 0
- Max Fragment Bindable Uniforms: 0
- Max Geometry Bindable Uniforms: 0
- Frame Buffer Objects (FBO) Support:[yes]
- Multiple Render Targets / Max draw buffers: 1
- Pixel Buffer Objects (PBO) Support:[yes]
- S3TC Texture Compression Support:[yes]
- ATI 3Dc Texture Compression Support:[no]
- Texture Rectangle Support:[yes]
- Floating Point Textures Support:[yes]
- MSAA: 2X
- MSAA: 4X
- MSAA: 8X
- MSAA: 16X
- OpenGL Extensions: 124 extensions
    <li>GL_ARB_depth_texture</li>
    <li>GL_ARB_fragment_program</li>
    <li>GL_ARB_fragment_program_shadow</li>
    <li>GL_ARB_fragment_shader</li>
    <li>GL_ARB_half_float_pixel</li>
    <li>GL_ARB_imaging</li>
    <li>GL_ARB_multisample</li>
    <li>GL_ARB_multitexture</li>
    <li>GL_ARB_occlusion_query</li>
    <li>GL_ARB_pixel_buffer_object</li>
    <li>GL_ARB_point_parameters</li>
    <li>GL_ARB_point_sprite</li>
    <li>GL_ARB_shadow</li>
    <li>GL_ARB_shader_objects</li>
    <li>GL_ARB_shading_language_100</li>
    <li>GL_ARB_texture_border_clamp</li>
    <li>GL_ARB_texture_compression</li>
    <li>GL_ARB_texture_cube_map</li>
    <li>GL_ARB_texture_env_add</li>
    <li>GL_ARB_texture_env_combine</li>
    <li>GL_ARB_texture_env_dot3</li>
    <li>GL_ARB_texture_mirrored_repeat</li>
    <li>GL_ARB_texture_rectangle</li>
    <li>GL_ARB_transpose_matrix</li>
    <li>GL_ARB_vertex_buffer_object</li>
    <li>GL_ARB_vertex_program</li>
    <li>GL_ARB_vertex_shader</li>
    <li>GL_ARB_window_pos</li>
    <li>GL_S3_s3tc</li>
    <li>GL_EXT_texture_env_add</li>
    <li>GL_EXT_abgr</li>
    <li>GL_EXT_bgra</li>
    <li>GL_EXT_blend_color</li>
    <li>GL_EXT_blend_func_separate</li>
    <li>GL_EXT_blend_minmax</li>
    <li>GL_EXT_blend_subtract</li>
    <li>GL_EXT_compiled_vertex_array</li>
    <li>GL_EXT_Cg_shader</li>
    <li>GL_EXT_draw_range_elements</li>
    <li>GL_EXT_fog_coord</li>
    <li>GL_EXT_framebuffer_blit</li>
    <li>GL_EXT_framebuffer_multisample</li>
    <li>GL_EXT_framebuffer_object</li>
    <li>GL_EXT_gpu_program_parameters</li>
    <li>GL_EXT_multi_draw_arrays</li>
    <li>GL_EXT_packed_depth_stencil</li>
    <li>GL_EXT_packed_pixels</li>
    <li>GL_EXT_paletted_texture</li>
    <li>GL_EXT_pixel_buffer_object</li>
    <li>GL_EXT_point_parameters</li>
    <li>GL_EXT_rescale_normal</li>
    <li>GL_EXT_secondary_color</li>
    <li>GL_EXT_separate_specular_color</li>
    <li>GL_EXT_shadow_funcs</li>
    <li>GL_EXT_shared_texture_palette</li>
    <li>GL_EXT_stencil_two_side</li>
    <li>GL_EXT_stencil_wrap</li>
    <li>GL_EXT_texture3D</li>
    <li>GL_EXT_texture_compression_s3tc</li>
    <li>GL_EXT_texture_cube_map</li>
    <li>GL_EXT_texture_edge_clamp</li>
    <li>GL_EXT_texture_env_combine</li>
    <li>GL_EXT_texture_env_dot3</li>
    <li>GL_EXT_texture_filter_anisotropic</li>
    <li>GL_EXT_texture_lod</li>
    <li>GL_EXT_texture_lod_bias</li>
    <li>GL_EXT_texture_object</li>
    <li>GL_EXT_texture_sRGB</li>
    <li>GL_EXT_timer_query</li>
    <li>GL_EXT_vertex_array</li>
    <li>GL_IBM_rasterpos_clip</li>
    <li>GL_IBM_texture_mirrored_repeat</li>
    <li>GL_KTX_buffer_region</li>
    <li>GL_NV_blend_square</li>
    <li>GL_NV_copy_depth_to_color</li>
    <li>GL_NV_depth_clamp</li>
    <li>GL_NV_fence</li>
    <li>GL_NV_float_buffer</li>
    <li>GL_NV_fog_distance</li>
    <li>GL_NV_fragment_program</li>
    <li>GL_NV_fragment_program_option</li>
    <li>GL_NV_framebuffer_multisample_coverage</li>
    <li>GL_NV_half_float</li>
    <li>GL_NV_light_max_exponent</li>
    <li>GL_NV_multisample_filter_hint</li>
    <li>GL_NV_occlusion_query</li>
    <li>GL_NV_packed_depth_stencil</li>
    <li>GL_NV_pixel_data_range</li>
    <li>GL_NV_point_sprite</li>
    <li>GL_NV_primitive_restart</li>
    <li>GL_NV_register_combiners</li>
    <li>GL_NV_register_combiners2</li>
    <li>GL_NV_texgen_reflection</li>
    <li>GL_NV_texture_compression_vtc</li>
    <li>GL_NV_texture_env_combine4</li>
    <li>GL_NV_texture_expand_normal</li>
    <li>GL_NV_texture_rectangle</li>
    <li>GL_NV_texture_shader</li>
    <li>GL_NV_texture_shader2</li>
    <li>GL_NV_texture_shader3</li>
    <li>GL_NV_vertex_array_range</li>
    <li>GL_NV_vertex_array_range2</li>
    <li>GL_NV_vertex_program</li>
    <li>GL_NV_vertex_program1_1</li>
    <li>GL_NV_vertex_program2</li>
    <li>GL_NV_vertex_program2_option</li>
    <li>GL_SGIS_generate_mipmap</li>
    <li>GL_SGIS_texture_lod</li>
    <li>GL_SGIX_depth_texture</li>
    <li>GL_SGIX_shadow</li>
    <li>GL_SUN_slice_accum</li>
    <li>GL_WIN_swap_hint</li>
    <li>WGL_EXT_swap_control</li>
    <li>WGL_ARB_buffer_region</li>
    <li>WGL_ARB_extensions_string</li>
    <li>WGL_ARB_make_current_read</li>
    <li>WGL_ARB_multisample</li>
    <li>WGL_ARB_pbuffer</li>
    <li>WGL_ARB_pixel_format</li>
    <li>WGL_ARB_render_texture</li>
    <li>WGL_EXT_extensions_string</li>
    <li>WGL_NV_float_buffer</li>
    <li>WGL_NV_render_depth_texture</li>
    <li>WGL_NV_render_texture_rectangle</li>
 

My Computer

System One

  • Manufacturer/Model
    Dell Xps M1530
    CPU
    Intel Mobile Core Duo T7250 @ 2,00Ghz
    Motherboard
    Dell Inc 0xR509
    Memory
    DDR 2 Dual Chanel 2 Gb
    Graphics card(s)
    NVIDIA GeForce 8400M GS 128 mb
    Hard Drives
    ST9160821AS 149 gb
    Internet Speed
    24/1 mb but actual speed is lower

My Computer

System One

  • Manufacturer/Model
    Acer Aspire X1700
    Motherboard
    ASUS
    Memory
    3 gigs
    Graphics card(s)
    EVGA 1 gig GeForce 210
    Monitor(s) Displays
    Vizio 21" tv
    Screen Resolution
    1920x1080 resolution
    Hard Drives
    1 terabyte sata in 1 partition
    Cooling
    fans that came with it
    Mouse
    basic USB
    Keyboard
    basic USB
    Internet Speed
    3 megabits on a cable modem, wired
Sure it's 8x? Because i want to buy a Graphic Card and dont know what Exactly to buy :/
 

My Computer

System One

  • Manufacturer/Model
    Dell Xps M1530
    CPU
    Intel Mobile Core Duo T7250 @ 2,00Ghz
    Motherboard
    Dell Inc 0xR509
    Memory
    DDR 2 Dual Chanel 2 Gb
    Graphics card(s)
    NVIDIA GeForce 8400M GS 128 mb
    Hard Drives
    ST9160821AS 149 gb
    Internet Speed
    24/1 mb but actual speed is lower
Sure it's 8x? Because i want to buy a Graphic Card and dont know what Exactly to buy :/
Card Model: FX 5200
Codename: NV34
Core Design: 2:4:4 <<< that says to me its 8x agp
Clocks core/mem: 250/200
Memory Bus: 64 or 128 Bit
 

My Computer

System One

  • Manufacturer/Model
    Custom Build
    CPU
    Intel Q6600 @ 2.8GHz
    Motherboard
    Evga NF78-CK-132-A 3-Way SLI
    Memory
    8Gb DDR2 Corsair Dominator @ 1066Mhz 5-5-5-15
    Graphics card(s)
    EVGA 560 GTX SC FTW 1GB
    Sound Card
    Realtek ALC888 7.1 Audio, Logitech G35 7.1 Surround Headset
    Monitor(s) Displays
    Dell S2409W 16:9, HDMi, DVI & VGA
    Screen Resolution
    1920 x 1080
    Hard Drives
    Samsung 7200rpm 250Gb SATA, Samsung 7200rpm 750Gb SATA, WD 7200rpm 1TB SCSI SATA.
    PSU
    Xigmatek 750W Quad sli quad core 80% eff
    Case
    Antec 900 Gaming Case
    Cooling
    Zalman CNPS9700-NT NVIDIA Tritium, Dominator RAM cooler
    Mouse
    Razor Lachesis Banshee V2 Blue, 4000DPI
    Keyboard
    Logitech generic keyboard
    Internet Speed
    16Mb Sky bb
    Other Info
    Wireless Gaming Receiver for Windows, Wireless Xbox 360 Pad, Wireless Xbox 360 Les Paul Guitar
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