I have recently upgraded to a H.P.Pavillion p6130v with 8 G.B. of memory and a NVIDIA GeForce 9100 graphics card, and for the past couple of weeks I have been downloading my files (including Orbiter), in to my new O.S.. My problem is this: Orbiter worked fine in my old sytem (Windows XP,albeit slowly), but short of the slower graphics card etc., the game worked. Now, when Orbiter does work in Vista, it works great (i.e., faster frame rate, better graphics etc., however, a large number of my add-ons have quit working and I get a CTD).
In the Orbiter log, I get the following:
ERROR: DDraw error DDERR_OUTOFMEMORY
[C:\Source\Orbiter\Texture.cpp / 224]
ERROR: TextureManager::LoadTexture|ReadDDSSurface (code: -2147024882)
>>> ERROR: Missing texture: SGM.dds
>>> [C:\Source\Orbiter\Texture.cpp / 781]
ERROR: DDraw error DDERR_OUTOFMEMORY
[C:\Source\Orbiter\Texture.cpp / 224]
ERROR: TextureManager::LoadTexture|ReadDDSSurface (code: -2147024882)
>>> ERROR: Missing texture: SanB.dds
>>> [C:\Source\Orbiter\Texture.cpp / 781]
ERROR: DDraw error DDERR_OUTOFMEMORY
[C:\Source\Orbiter\Texture.cpp / 224]
ERROR: TextureManager::LoadTexture|ReadDDSSurface (code: -2147024882)
>>> ERROR: Missing texture: NWmounts.dds
>>> [C:\Source\Orbiter\Texture.cpp / 781]
ERROR: DDraw error DDERR_OUTOFMEMORY
[C:\Source\Orbiter\Texture.cpp / 224]
ERROR: TextureManager::LoadTexture|ReadDDSSurface (code: -2147024882)
>>> ERROR: Missing texture: Wmounts.dds
I know for a fact that I am not missing any textures, however I am not really sure what ERROR: DDraw error DDERR_OUTOFMEMORY is all about. Is there a solution for this problem?
I would appreciate any help!!!!
Sincerely,
Stevcast
In the Orbiter log, I get the following:
ERROR: DDraw error DDERR_OUTOFMEMORY
[C:\Source\Orbiter\Texture.cpp / 224]
ERROR: TextureManager::LoadTexture|ReadDDSSurface (code: -2147024882)
>>> ERROR: Missing texture: SGM.dds
>>> [C:\Source\Orbiter\Texture.cpp / 781]
ERROR: DDraw error DDERR_OUTOFMEMORY
[C:\Source\Orbiter\Texture.cpp / 224]
ERROR: TextureManager::LoadTexture|ReadDDSSurface (code: -2147024882)
>>> ERROR: Missing texture: SanB.dds
>>> [C:\Source\Orbiter\Texture.cpp / 781]
ERROR: DDraw error DDERR_OUTOFMEMORY
[C:\Source\Orbiter\Texture.cpp / 224]
ERROR: TextureManager::LoadTexture|ReadDDSSurface (code: -2147024882)
>>> ERROR: Missing texture: NWmounts.dds
>>> [C:\Source\Orbiter\Texture.cpp / 781]
ERROR: DDraw error DDERR_OUTOFMEMORY
[C:\Source\Orbiter\Texture.cpp / 224]
ERROR: TextureManager::LoadTexture|ReadDDSSurface (code: -2147024882)
>>> ERROR: Missing texture: Wmounts.dds
I know for a fact that I am not missing any textures, however I am not really sure what ERROR: DDraw error DDERR_OUTOFMEMORY is all about. Is there a solution for this problem?

I would appreciate any help!!!!
Sincerely,
Stevcast